Coning and pitching rotor at the same time creates issues
When creating a rotor with both coning and pitching, it seems that the coning is applied first, and then rotated along with the pitch. So for instance I have cases with 90 degree pitch in the mesh, but if I then also have coning it will be in the rotor plane (sort of like an azimuth) and not in the normal direction.
I've looked in the code, and think it could probably be avoided by maybe removing cone before pitching and adding it again afterwards, but I'm unsure if that would screw it up in the cone intersection routines etc.
Any good ideas?